I wrote a column for Japan Today.
It is about a recently passed hate speech law in Japan. You should read it. It is very clever.
I am also going to write for Metropolis. Going to pursue a few other publications as well.
It's all falling into place. Heh heh heh.
Tuesday, May 31, 2016
Friday, May 20, 2016
Standing
Standing
Imagine
two houseguests who stay in your home. Guest 1 likes a lot of
superficial things about your home. However within a day he starts
complaining about many things. He doesn't like your food, your choice
of furniture, your family's daily routines. He finds fault with
several customs within your home and insists that you adopt customs
he grew up with in his household. After a week, he returns back to
his home anyway. Guest 2, absolutely adores your home and family. He
goes out of his way to adapt to your lifestyle. A twist of fate
causes him to end up living with you permanently. He gets along with
people in your household. He works a job and contributes financially.
He basically becomes part of the family. After a while, he begins to
offer suggestions about how to improve things in your home.
Among
the Gaijin community in Japan are two camps, conservatives and
progressives. The former adore the culture and want to preserve it.
The latter see Japan as backward in many ways, and seek to make Japan
become more westernized. The thing is, neither of these camps have
standing in my view, unless they become immigrants instead of expats.
The expat is not deeply invested in the society. He has fun for a few
years then goes home. The immigrant is
deeply invested. He intends to live there permanently. He assimilates
into the culture, learns the language, raises a family there,
establishes a career, pays
taxes, and often becomes a
citizen and votes. You could say he has “skin in the game.” For
that reason, native citizens care about his point of view and
generally do not care about the expat.
Is this
unfair to the expat or temporary visitor? If you were an American
progressive, how would you feel about groups of Middle Eastern or
South American migrants coming to the USA and loudly agitating for
criminalization of homosexuality and more government funding for
religious programs? Most likely you would find it unseemly. You might
think, “Why don't they just go back to their own countries if they
like their culture so much?” At the very least, you would likely
hope that the American public will just ignore these interlopers.
No one is saying that the expat does not have a right to his opinion.
We have all been houseguests at one point. After one night at my
aunt's crazy apartment, I had A LOT of opinions about her
lifestyle. However none of it was really life-threatening, so I kept
my thoughts to myself. Similarly the expat can think whatever he
wants and voice his views wherever he wishes. However people are more
welcome to dismiss him, as he likely does not know very much about
the native culture, and his views simply represent his own
conditioned preference for the culture of his homeland. By contrast
the immigrant has delved deep enough into the culture of his new home
out of necessity. He is not on a vacation from his homeland; he is
establishing a new one. Because he is more invested and likely better
informed, his views are worth considering.
Japanese
society will naturally evolve as Japanese citizens live their lives
and make choices every day. I think that those foreigners that gain
standing by committing to the country have a place in shaping that
evolution. My advice to progressives is this: if you don't have
standing, don't act entitled to have people care about your opinion.
If you do have standing,
focus your argument for change on how it will concretely improve
things, not simply on the fact that “other countries do it, so
Japan should too!!” To conservatives I would say do not
blindly defend every aspect of Japanese culture simply because it is
Japanese. All cultures evolve and change, including Japan's,
sometimes for the better. Pick your battles. Focus on the things
worth conserving.
Saturday, May 14, 2016
Review: Ghost in the Shell Arise
Note: This review covers the entire anime series as well as the film.
Ghost in the
Shell transcends.
It
stands above the crowd of typical anime series because it is a
genuinely original work of uncompromising cyberpunk. It offers a
believable yet imaginative setting and a fantastic cast of
characters. It gives us great action and a plethora of interesting
sci-fi ideas. It leans on a few fun anime tropes without ever
feeling cliché or too embedded in Japanese culture to translate.
Simply put, Ghost in the Shell is
an anime perfect storm. While they are not all equally good, every
manga, film, and TV show is worth your time.
The
same is true of the latest release, Ghost in the Shell:
Arise. Arise was
created by Production I.G., the same studio that gave us the
fantastic Ghost in the Shell TV
series Stand Alone Complex (SAC).
Arise reboots the
franchise by retelling the origin of Motoko and her Section 9 squad.
It features new writers, directors, and a new voice cast, but for the
most part keeps the designs of Motoko's squad mates the same. Motoko Kusanagi,
the iconic hacker extraordinaire lead, is really the only character
to get a complete makeover.
Her
stoic personality remains mostly unchanged, but her origin and
appearance are revamped. She no longer looks like an adult woman; her
new design is more of what the Japanese might call “chibi,” or
cutesy. Frankly she looks to me like a teenage boy thanks to her short
hair, small stature, and masculine demeanor. Her back story is tweaked to help
explain her talent as a hacker and cyborg soldier. We
learn that Motoko is unusually skilled at controlling cyborg bodies
because of her birth. Her
cyberization began while she was still in the womb, and thus she has
no memory of ever having a flesh and blood body.
The special
snowflake birth back story combined with her childish look gives
the Major a distinctly “magical girl” feel. This is a pervasive
trope in Japanese fiction, and it can work well in some contexts. It
just does not really suit a character like Kusanagi. She was never
meant to be some mystical little fairy with a hidden ultimate power.
Instead she was a world-weary pro with skills honed from experience.
In Arise it is hard to
understand why someone as young and small as she is so incredibly
powerful. It never crosses into Mary Sue territory,
thankfully. Kusanagi is not invincible in Arise;
she makes mistakes, is more than once bested by adversaries, and
generally only succeeds with the support of her team. But
still, the look just seems incongruent with the world and the
character, especially given the fact that she is the only major
character with this childlike form.
So
what is the point in making a great character like Kusanagi suddenly
look like a kid? Kusanagi being a strong female character
I think may have been part of the motivation. The contrast between
Motoko's conspicuously feminine, slender frame, and the swift,
violent actions she often carries out, has always been an interesting
visual trope in GitS.
By making Kusanagi even more small and frail – literally making her
into a little girl – that contrast is even more emphasized. I
don't see it as a worthwhile tradeoff, however. Just in terms of
looks I find it less appealing and rather boring compared to previous
incarnations.
The
good news is that the Major's redesign is my only major (heh)
criticism of the show. Everything else about it is excellent. Arise
is similar to Stand
Alone Complex in that it is very
much a details show. It
never shies away from complexity.
The sparse humor, efficiently packaged technical explanations, the
natural personality conflicts – all of it gives the show a real
sense of life and rewards
people for paying attention.
I love the way the show always digs into inter-agency politics and
questions of jurisdiction and procedure. It adds a level of
believeability to the narrative without ever bogging things down.
I
like how Motoko cares about
the nature of her
team. She does not want her squad to just be another police force, or
military unit cleaning up political messes. She insists on an
independent offensive unit
that has full authority and funding to resolve threats no other
agency is suited to handle. For this reason she and her squad mates
bristle whenever they are asked to formally join the public security
agency,
liaison with other departments, or even serve under American CIA
operatives in one instance. There is this meta theme about the
importance of how governments
solve problems and maintain security. Motoko has to balance her and
her team's desire for autonomy against their need for government
clearance, top of the line equipment, and expensive maintenance for
their cyborg bodies.
On
top of the richly layered narrative is an
incredibly stylish show, more so than SAC at
times. The animation is fantastic, particularly the dazzling action
scenes. Every episode has at least one really solid, tense fight
scene that harkens back to the great set pieces in the original
film. While some of these callbacks feel a bit forced, they are at
least well-executed. 'Visual feast' is an apt term to summarize the
look of the show.
The
stories are also all quite good and the longer runtime allows for meatier plots. The first episode gives us a solid
introduction to Motoko with a tightly-paced whodunit murder mystery
that makes us question the reliability of the protagonist's point of
view. The second episode brings in the rest of Motoko's future
section 9 squad mates, only the narrative takes a fun twist and sets
them up as antagonists. You
get lots of great action that
avoids feeling like 'jobbing' – battles that diminish one character
to boost another. Episode three brings in section 9's resident
non-cyborg Togusa, whose no-nonsense detective work one-ups The Major
in a story that displays her more vulnerable side. Episode
4, perhaps the most ambitious yet weakest entry, plays with the idea
of false memories and identities as a super hacker triggers a mass
shooting. Though the ending felt a bit random, the concepts it
explores are interesting.
There
is a fifth border that was divided into two shorter episodes called
“Pyrophoric Cult.” It was released under
the Alternative Architecture version
of Arise as a prelude
to the Arise film
named Ghost in the Shell: The New Movie.
Both the fifth border and the movie are excellent. The former has
some of the coolest action scenes in the series, as we see the squad go
after a man believed to be the
elusive hacker
Fire Starter. The movie serves as a perfect capstone to the series.
In the same way that Solid State Society added
depth to numerous characters with its winding narrative, Ghost
in the Shell: The New Movie will
make you see Motoko and several supporting characters in a new light.
It is just as good a story as SSS
only I did not find it as captivating thematically. SSS
dealt with a very topical issue
– the social consequences
of the aging Japanese population.
The New Movie juggled
some interesting ideas too, though they were less relevant and not
handled with the same nuance.
As good as it all is, nothing in Arise seems
to justify a reboot. The plot
arc of the four 'borders' essentially covers the birth of Motoko's
team, and it is a solid
narrative in its own right.
The thing is, SAC had
a good thing going, and you could have easily told the same good
stories we get here in Arise
in
that world. Rebooting everything now only adds unnecessary complexity
to an already fragmented canon. The
fact that Arise
is
filled with homages to SAC
and
the original movie only emphasizes the sense that there really was no
need to start over (they
reference the manga's opening scene twice).
What's more, the Major's redesign just does not work for me. It
clashes with the world she inhabits and is aesthetically a
downgrade for my tastes.
Once you get past these issues you are left with an engaging,
meticulously crafted work of art. You get gorgeous animation,
fantastic action scenes, a rich sci-fi universe, complex,
multi-dimensional characters, classic noirish mystery, and a
spectacular soundtrack to boot. While it is not exactly the direction
I would have wanted the franchise to go, it is still a great addition
to the series that stands on its own well for newer viewers and is an
absolute must-see for fans.
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